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Adobe Authorised Training Centre

scheduled training.

5 day Flash Design Masterclass + adobe certified associate (ACA).

 

ACA_FL

 

 

  • Pre-course exam objectives

  • Click here to download the Visual Communication using Adobe® Flash® datasheet.

 

 

Introducing Flash CS4

  • launching flash
  • resetting the workspace
  • exploring the welcome screen
  • the flash files explained
  • creating our first flash file
  • the panels
  • modifying the movie properties
  • saving the file

 

Getting to Grips with Drawing

  • strokes and fills
  • solving classic problems
  • Shape Interaction
  • working in a single layer causes its problems
  • accidental fill on fill
  • stroke and fill interactions

 

Working in Layers

  • building new layers
  • locking previous layers to prevent modification
  • hiding and showing layers
  • outline view as an alternative to visibility
  • adding shadows to our design

 

Spelling it out

  • the text tool
  • checking the properties before you type
  • adding our text
  • back to black
  • changing the properties
  • discussing the anti-alias options
  • working with large blocks of text
  • an example of text orientation
  • breaking apart text and applying a stroke

 

Enhancing the Design with Images

  • a simple import to stage
  • let’s take a look at workflow
  • a workflow for transparent content
  • working with vector artwork

 

Being Symbolic ?

  • the concept
  • convert to symbol
  • compare and discuss the symbol types
  • look at color effects
  • look at filters
  • reuse is the key
  • blend modes

 

Using the Mask

  • importing an image
  • creating a new layer
  • using the grid fill deco tool
  • turning it into a mask
  • locking layers and preview

 

Tweening Time

  • steps to happiness
  • tweening different properties
  • putting it into practise - let’s build a banner
  • the magic staircase
  • animating images
  • cache as bitmap
  • exploring easing and breaking up a tween

 

Publishing your Movie

  • a quick look at publish settings
  • publishing the movie
  • reviewing the output

 

Back to Banners

  • banner advert sizes
  • let’s build a banner to brush up our skills
  • alphas, movement, scale, blur
  • placing backgrounds and borders on our banner
  • advertisement text
  • transparent corners
  • creating movieclips in retrospect
  • masking revisited
  • using a mask in an animation
  • how to add a simple link

 

The Building Blocks of a Simple Microsite

  • building a button
  • duplicating symbols
  • bringing the buttons together
  • using a movieclip for the background
  • sketching out the design

 

Building our first page

  • the home page

 

Building the other pages

  • Using scenes to separate our pages
  • getting the content in the same place
  • duplicating the title symbol object and then swapping it out
  • swapping out the image
  • modifying the layout
  • naming our scenes
  • modifying behaviour with a sprinkling of script
  • adding some code to make the buttons work

 

sneaking in a simple preloader

  • adding labels to our frames as anchors
  • changing our publish settings to enable the anchors
  • reviewing the movie and fixing any problems

 

Publishing the Microsite

  • Publish settings and the flash player version
  • Reviewing our result

 

Banner adverts

  • dimensions and file sizes
  • working our graphics before use
  • the kuler extension
  • motion tweening with the motion editor and easing
  • duplicating motion to a second symbol
  • motion presets
  • mask layers and movieclips in retrospect

 

Introducing Interaction

  • movieclips as buttons
  • using this to create popups
  • blend modes and reflections
  • instance names
  • scaling symbols and 9-slice view
  • the scroll pane and scrolling content

 

Frame by Frame Animation

  • illustrator as a tool
  • the import process
  • drawn and scanned content
  • import an image series
  • tracing bitmaps and optimizing curves

 

Working in 3D

  • first, the limitations
  • using perspective to produce a different design
    gradient styles
  • bitmap fills
  • blend modes to darken into the distance
  • movement in 3D and the motion editor
  • rotation in 3D and the classic problem of completion
  • publish settings and GPU acceleration

 

Working with XFL

  • After Effects to Flash workflow
  • Indesign to Flash using xfl

 

Getting it All Online

  • using a swf in a dreamweaver page
  • window modes and overlapping divs
  • the code produced by flash and how to use it

 

The Flash Project

  • creating a project
  • separating content into separate swfs
  • the UILoader component
  • backgrounds and 9-slice scaling
  • libraries and runtime sharing

 

Building Navigation

  • movieclips as buttons
  • frame labels
  • audio on our buttons and runtime sharing
  • grouping buttons as a navigation bar
  • filters revisited
  • instance names
  • accessibility on our buttons
  • applying a document class to intercept interaction

 

The Home Page

  • static text and anti-aliasing
  • importing an image for use
  • converting to a movieclip to apply a filter
  • introducing dynamic text
  • fixing the size and making it scrollable
  • adding the all important scroll bar
  • making our text and images accessible
  • considering localisation of content

 

The About Page

  • working in the library
  • producing more interesting content
  • don’t forget accessibility and localisation
  • using the scroll pane to make it scroll

 

The Products Page

  • building another swf
  • creating each item as a movieclip
  • using the UILoader to load images at runtime
  • the download preview

 

The Contact Page

  • using scenes for navigation
  • building a more interesting navigation bar with images
  • applying a class to our buttons
  • duplicating the scenes
  • applying a document class to resolve navigation
  • importing images
  • making the map more exciting with a component
  • building a form to collect information
  • the importance of instance names

 

Publishing and Previewing Our Microsite

  • reviewing the publish settings
  • publishing the movie
  • viewing in the browser

 

The Key is in the Name

  • planning and communication
  • the initial design prototype and the first development meeting
  • symbol names and types
  • instance names
  • export for actionscript and eloquent structure

 

Banner Advert ClickTags

  • the theory of banner advert providers
  • an insight into the html
  • applying a document class to our banner
  • viewing the example online

 

A Preloader

  • movie structure
  • export for actionscript
  • looking at the bandwidth profiler
  • adding a preloader scene
  • changing the compiler settings
  • using the deco tool to produce a preloader animation
  • linking to our document class
  • testing the movie and simulating the download

 

A ProgressBar

  • the progress bar plan
  • working in layers
  • instance names and registration points
  • masks can make things look great!
  • clever looping animation
  • using and naming our progress bar
  • linking to the class definition
  • testing the movie and simulating the download

 

A Photo Gallery

  • the prototype sketch
  • preparing our photos using batch processing
  • writing an xml file
  • building our flash movie
  • creating dummy movieclips
  • dynamic text and embedding fonts
  • adding backgrounds and borders
  • linking in our document class
  • testing the movie and simulating the download

 

A Presentation

  • working with scenes
  • adding some animation
  • playing it through
  • it would be nice to have some control
  • applying our code from the developer
  • exploring the functionality

 

A Simple Tabbed View

  • building our tabs
  • building our pages
  • naming the instances
  • linking the pages and tabs to the base class
  • enabling the component definitions
  • viewing the component inspector
  • setting the parameters
  • testing the movie

 

A 3D Carousel

  • building each item as a movieclip
  • building a popup as a named instance
  • creating a dummy movieclip to determine width, height and position
  • applying a background gradient
  • compile items into a CarouselItems movieclip and export for actionscript
  • link our carousel to the developer’s code
  • testing the movie

 

An MP3 Player

  • building our individual components
  • bringing them together and naming the instances
  • linking our MP3Player to the developer’s code
  • enabling the component definition
  • drag and drop the component into the design
  • use the component inspector to set the mp3
  • filename

 

An e-Book

  • building our individual components
  • bringing them together and naming the instances
  • linking the document to our developer’s code
  • testing the movie and exploring the functionality

 

A 3D Loader for Product Visualisation

  • building a dummy placeholder
  • linking to the developer’s code
  • enabling the component definition
  • adding the component to the movie
  • setting the 3d filename in the component inspector
  • testing the movie and exploring the functionality

 

Flash Adobe Certified Associate Exam

  • Preparation
  • Exam
  • Pass or fail?

 

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Price per person

£977 + VAT

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Number of days

5 days

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